AOS: Agent Operating System
A research prototype for agent collaboration through runtime primitives: artifacts, messaging, capabilities, and scheduling.
Peihong Guo is a research engineer working across graphics, AI, and visual computing. This site gathers selected projects, blog posts, and photographic studies in a stripped-back editorial frame.
Current focus
Building computer vision and graphics systems, then documenting the interesting pieces with clarity.
Selected work
A research prototype for agent collaboration through runtime primitives: artifacts, messaging, capabilities, and scheduling.
An Android voice assistant with local Qwen inference, speech models, home-control tools, and a background update pipeline.
Exploring image-conditioned diffusion and flow matching for facial landmarks with frozen DINO features and transformer coordinate models.
Some personal projects for fun over the years.
Recent writing
Serving a quantized Qwen model on a single 32 GB Intel GPU: cache budgets, speculative decoding, long-context performance, and deployment lessons.
A turn-based voice assistant combining Android wake detection, local speech models, Qwen inference, verified home-control tools, and a background update pipeline.
The follow-up to the ray tracer refactor: Stanford bunnies, CPU photon mapping, world-space caustics, and a lot of renderer debugging.