AI, Graphics, and Doodling.

I am a Senior Staff Research Engineer at Meta Reality Labs, working on real-time graphics and visual computing. This site keeps growing the same three things: models run and probed on machines you can point at, renderers written to find out how light actually reaches a pixel, and a crayon-doodle shelf of bedtime picture books drawn to a four-year-old's specifications.

Latest writing

All 22 pieces

Selected work

All projects